You’ll accrue a small submersible called the Seamoth as your next major piece of transportation, which will open up vast swaths of the ocean to you. However, after a few more hours, I’d outgrown the shallows and established a permanent base about 500 meters away in deeper, but still safe, waters.Įventually, you’ll branch your base out into multiple rooms, filling them with technology you acquire as you explore.
I built my first seabase directly underneath the escape pod so I could save the resources by not having to build a new fabricator and radio. This is where the game really starts branching out and giving you a lot of choice on how you want to progress. This allows you to be a lot more daring since you can finally start to outrun predators.Īs the game progresses, you’ll ditch the safety of your escape pod and start building seabases.
It’s a small Seadoo like device you can grab on that dramatically increases your speed. After the first couple of hours, you’ll get your first (sort of) vehicle, the Seaglide. This debris contains technology you can scan and add to your blueprint database that will allow you to build more advanced devices and materials. As you explore, you’ll also start finding wreckage from the Aurora. As you go farther out from your pod, into different and deeper biomes, you’ll get new resources which in turn allow you to build more stuff. As you get better tools, you can go further out from your pod. After harvesting copper and titanium from the Limestone deposits near your pod, you can start exploring further out. The waters beyond are too dangerous without some equipment, so the first hour or so is spent getting the basics built. You don’t have any tools, and you’re limited to the few hundred meters surrounding your escape pod. Fortunately, the escape pod has a radio, fabricator, health kit producer, and a helpful AI that guides you on your way. All you have is the tools and material in the escape pod to survive with. You’re knocked out by some debris on the ride, and you awake on the ocean planet 4546B. An energy pulse strikes the craft, and you have to abandon ship. The whole game starts with you aboard an escape pod on the trading ship Aurora.